Artfight 2024 highlights review
Sept. 20, 2024
As you know, ArtFight was.... checks calendar ...2 months ago??? Oh how time flies...
Anyway, as is tradition, once Artfight is over and a bit of time has passed, I do a highlight roundup of my favorite pieces, along with my new thoughts on these now that they're not as fresh in my mind (though this year we're teetering on stale).
First up is this one. I still like it, but for some reason, even though I rotoscoped my own models, the proportions look a bit exaggerated. Maybe it's the angle? Either way, I'm still a fan of the background, though the water would look better with some more shine to it, I think. It is rather flat, as is.
Yeah this one is still fantastic; even though I didn't put too much effort in the tree, I think it looks great, and the pose angle works very well in this piece. I should be more careful with the colouring, though, because I can see many missed spots in this one.
This one is not as technically impressive as the other ones, but I mean. Comeon. Big fluffy tiger. That's just good content, no matter what.
Oh this one was fun. The composition works great, but I think I should have put more effort into the bike itself. It doesn't look bad, but it seems less polished than the rest of the piece in comparison. I definitely nailed the background though, several people thought it was a photograph at first.
Another popular one, and looking back at it now, yeah I can see why. It's very evocative. Some more work could have been done on the shadows, but honestly that's easily outshone (haha) by the composition here.
Oh wow, those clouds are even better than I remembered. No wonder this one specifically has been doing numbers on Cohost.
Well.
That's it for now I guess! Like I said last time, I am currently working on a game, now named Klondike's Hike! I'm hoping to have a playable demo in the coming weeks, sooooo
Stay tuned!
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